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Hello!

I'm Viktor Kozlovskii, a Lighting Artist with extensive experience in crafting immersive and atmospheric lighting for video games, specializing in horror. My passion lies in using light and shadow to elevate storytelling, creating memorable experiences that captivate and engage players.

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My background

Senior Lighting Artist

Freelancer

I guide indie teams, mentor individuals, and create unique lighting for various projects.

Senior Lighting Artist

Saber Interactive

Responsible for the artistic vision of level lighting, defining the overall look and mood to enhance player immersion.

Unreal Engine Lighting Mentor

Smirnov School - Freelancer

Taught a comprehensive Unreal Engine 4 lighting course to aspiring 3D artists.

Lighting Artist

Melnitsa

Worked as a cinematic Lighting Artist on 3D-cartoons.

Lighting Artist

Supermassive games

Experienced in lighting for levels and cinematics, tool development with Technical Artists and VFX teams, mentoring junior artists, and creating documentation for team growth.

Cinematic Lighting Artist UE4

Mundfish

Collaborated with my supervisor and game director to create impactful lighting for in-game cinematics, setting up master lighting to enhance mood and visual storytelling.

Lighting Artist

Sperasoft

Promoted from junior to mid-level, contributed to lighting for maps and cinematics, designed emissive textures, conducted research, wrote documentation, and mentored a junior artist.

Masters of Arts in Cinematography

The Humanities Institute of Television and Radio Broadcasting

My work

With a background in cinematography, I embarked on my journey with a dream of applying my cinematic skills to the realm of videogames. I’ve had the privilege of contributing to the lighting design for several critically acclaimed video games. Below is a selection of titles where my work helped shape the atmosphere and enhance the player experience.

You can find more about my works in MY PORTFOLIO

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